![]() ![]() You wander out of whatever hub town is appropriate for a given moment in the game, and there’s a feeling of getting a look at a small piece of a tremendous world. Rather than delving down into an endless dungeon, the various tasks and quests send you out into the wilderness, making you explore an environment that feels liberating, rather than the claustrophobic dungeons of the first game. ![]() This has a lot to do with the environments. It is simply a game that works fine as a single-player experience and is utterly joyous as a multiplayer one. It is not an MMO by any stretch of the definition. This is designed to be a team effort, to encourage good vibes, not ill will. Loot is tailored to each individual player, and there is no competition because everyone gets their own. And when the loot drops - and oh, does it drop - everyone gets their own. You can play in a party of up to six players, all walking around, exploring the land, and hacking at the bad guys. So what does Torchlight 2 do? Well of course it introduces multiplayer. That it could manage this sort of attachment without resorting to any sort of multiplayer made the feat doubly impressive. There’s no way that a second Torchlight game could too obviously turn around what the first accomplished because the first cultivated an intensely loyal audience. That is a significant time investment, enough for people to get attached to what they are doing. Like Diablo, it managed to take an exceedingly simple mechanic and draw people into it for hours at a time, still leaving them wanting more by the time they either had to go to sleep or remember what the real world was like. Torchlight, despite its casual feel, managed to get a tremendous population of players to dump 30+ hours into it. Torchlight 2‘s brilliance lies in its balance. Somehow, by sticking with the design philosophy of the original while skillfully adding elements of more expansive games, they pulled it off. Torchlight 2 was Runic Games’s chance to separate itself from Blizzard’s behemoth. Still, it was hard for many to see Torchlight as anything other than a pleasant time-waster to put off the hunger pangs brought on by Diablo III‘s protracted development schedule. Somehow amidst all of this, whether through a set of achievements skewed toward the more devoted gamers or through bosses that actually took some effort and strategy to defeat (particularly on the harder difficulty levels), Torchlight managed to keep its hardcore base as well as invite new players who might have been put off by the scope or the darkness of Diablo. All of the action took place in the same couple of dungeons, and every little design decision that differed from Diablo seemed to be a move toward making the genre - limited as it is - more approachable. Torchlight, as brilliant and wonderful as it was, always felt like Diablo‘s crowd-pleasing little cousin, a simpler version of its point-‘n-clicking hack-‘n-slashing inspiration. Trademarks are property of their respective owners.Here’s one of the great things about the Torchlight franchise: nobody will ever accuse it of being ”too colorful”. OGRE, under the MIT License, copyright ©2000-2019 Torus Knot Software Ltd. Portions of this software are included under license.įMOD Studio, copyright ©Firelight Technologies Pty, Ltd., 2012-2019 ![]() One-time license fee for play on account’s designated primary PS4™ system and other PS4™ systems when signed in with that account.Īll rights reserved. Online features require an account and are subject to terms of service and applicable privacy policy (/terms-of-service & /privacy-policy). Software subject to license (us./softwarelicense). Network Players 2-4 - Full game requires PlayStation®Plus membership to access online multiplayer Online features require an account and are subject to terms of service (/terms-of-service), privacy policy (/privacy-policy), and the game publisher’s privacy policy. Pets can fight by your side or sell loot while you’re adventuring. Level randomization ensures fresh layouts, paths, loot, and monsters every time you play.Įmpower your pet with special transforming consumables. Robust skillsets and equipment variety give tons of opportunity for unique character builds.Įxplore vast areas and multiple hub towns. Experiment with hero synergies and take on the fiercest opponents together.Ĭreate a character from one of four distinct classes. Adventure solo, or together over PlayStation Network. Torchlight II is fast, fun, and filled with action and loot. Once again, the fate of the world is in your hands. The award-winning action-RPG is back to bring you into its quirky world of bloodthirsty monsters, bountiful treasures, and sinister secrets. Play Torchlight II on PlayStation®4 and receive an exclusive pet Faerie. ![]()
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